Description
Introducing Advanced Menu System, a plugin for Unreal Engine 5 designed to simplify the process of developing game menus. This powerful tool offers a complete set of features for creating interactive and customisable interfaces suitable for any type of game.
With Advanced Menu System you can easily implement a main menu, pause menu, flexible game settings (video, graphics, audio, controls), as well as a key binding system for customising player controls. The plugin supports the creation of intro and loading screens, allowing you to set up an impressive game start and smooth transitions between levels. Credits and a gallery to display achievements and game creators are also provided, while an inbuilt save system will ensure that player progress is securely saved. Additionally, the plugin includes a bunch of game-ready features such game chats, mini maps etc. The new Unreal Engine Common UI plugin has been added. The Plugin provides rich layered user interfaces with cross-platform support.
This plugin is the ideal solution for those who want to create a high quality and functional game menu while minimising the time and effort required to develop it.
Technical Information
Features
Main Menu
Pause Menu
Game Settings(Video/Graphics/Audio/Controls)
Credits
Gallery
Save system
Compass
Key binding system
Intro
Loading screen
Movable windows
Dialog windows
Settings params
Game chat
Tiles
Code Modules:
AdvancedMenuSystem
Number of Blueprints: 40
Number of C++ Classes: 40
Network Replicated: Yes
Supported Development Platforms: Win64
Supported Target Build Platforms: Win64
Documentation: Link
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