top of page

Advanced Menu System - Ureal Engine Plugin Announcement





Description


Introducing Advanced Menu System, a plugin for Unreal Engine 5 designed to simplify the process of developing game menus. This powerful tool offers a complete set of features for creating interactive and customisable interfaces suitable for any type of game.



With Advanced Menu System you can easily implement a main menu, pause menu, flexible game settings (video, graphics, audio, controls), as well as a key binding system for customising player controls. The plugin supports the creation of intro and loading screens, allowing you to set up an impressive game start and smooth transitions between levels. Credits and a gallery to display achievements and game creators are also provided, while an inbuilt save system will ensure that player progress is securely saved. Additionally, the plugin includes a bunch of game-ready features such game chats, mini maps etc. The new Unreal Engine Common UI plugin has been added. The Plugin provides rich layered user interfaces with cross-platform support.


This plugin is the ideal solution for those who want to create a high quality and functional game menu while minimising the time and effort required to develop it.


Technical Information


Features

  • Main Menu

  • Pause Menu

  • Game Settings(Video/Graphics/Audio/Controls)

  • Credits

  • Gallery

  • Save system

  • Compass 

  • Key binding system

  • Intro 

  • Loading screen

  • Movable windows

  • Dialog windows

  • Settings params

  • Game chat

  • Tiles


Code Modules:

  • AdvancedMenuSystem


Number of Blueprints: 40

Number of C++ Classes: 40

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Link

Recent Posts

See All

Head Mounted VR: Update - 1.5.1

New Player movement changed to default character movement VR Player movement changed VR Player movement was changed to the default...

Comentários


bottom of page